Building Shaders in The Last of Us Part I – How to Fix?
My copy of The Last of Us Part I stuck at building shaders. Well, it’s been “building” for about an hour – 34%. Honestly, gamemakers have gone crazy lately. How is it even possible? How can I make it go faster, just a little bit? And this “building” overheats my PC! I have 5800x3d and 6900xt, in case you’re wandering.